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一位解说员在石狮的故事

时间:2025-05-14 14:12:30 来源:网络整理 编辑:综合

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今天禀享一个小游戏!今天大家评估一下!禀享 程序神池码:import pygame as pgimport sysimport randomimport timepg.init()game_windo

今天禀享一个小游戏!今天大家评估一下!禀享 程序神池码:import pygame as pgimport sysimport randomimport timepg.init()game_window = pg.display.set_mode((600,游戏 500))pg.display.set_caption('接球游戏')score = 0font = pg.font.Font(None, 60)window_color = (0, 0, 0)ball_color = (0, 255, 0)rect_color = (255, 0, 0)ball_x = random.randint(20, 580)ball_y = random.randint(20, 480)move_x = 1move_y = 1points = 1count = 0while True: game_window.fill(window_color) for event in pg.event.get(): if event.type == pg.QUIT: print(score) sys.exit() mouse_x, mouse_y = pg.mouse.get_pos() pg.draw.circle(game_window, ball_color, (ball_x, ball_y), 20) pg.draw.rect(game_window, rect_color, (mouse_x, 490, 100, 10)) ball_x += move_x ball_y += move_y my_score = font.render(str(score), False, (0, 238, 238)) game_window.blit(my_score, (500, 30)) if ball_x = 20 or ball_x = 580: move_x = -move_x if ball_y = 20: move_y = -move_y elif (mouse_x - 20 ball_x mouse_x + 120) and ball_y = 470: move_y = -move_y score += points count += 1 if count == 5: count = 0 points *= 2 if move_x 0: move_x += 1 else: move_x -= 1 move_y -= 1 elif ball_y 480 and (ball_x = mouse_x - 20 or ball_x = mouse_x + 120): ball_y = 490 break pg.display.update() time.sleep(0.005)print(score)征求大家的意见!评估谢谢
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